Difference between revisions of "User:Ch4zm/Maps Revamp/Map Pattern Templates"

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(Created page with "=patterns= ==oscillators== {| class="wikitable" |- !name !type !notes |- |70p70 |oscillator |looks like the sun |- |airforce |oscillator |like a tiny burloafiermeter, think...")
 
(Replaced content with "Map pattern: methuselah quadrants * divide map into quadrants * each quadrant can have one, two, four, eight, or sixteen squares * should probably have a way to calculate...")
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=patterns=
+
Map pattern: methuselah quadrants
 
+
* divide map into quadrants
==oscillators==
+
* each quadrant can have one, two, four, eight, or sixteen squares
 
+
* should probably have a way to calculate a "minimum size" - rule of thumb? 15 x 15?
{| class="wikitable"
 
|-
 
!name
 
!type
 
!notes
 
|-
 
|70p70
 
|oscillator
 
|looks like the sun
 
|-
 
|airforce
 
|oscillator
 
|like a tiny burloafiermeter, think of it as a "safe"
 
|-
 
|dinnertable
 
|oscillator
 
|our favorite old friend
 
|-
 
|harbor
 
|oscillator
 
|pretty
 
|-
 
|koksgalaxy
 
|oscillator
 
|another pretty
 
|-
 
|quadrupleburloaferimeter
 
|oscillator
 
|the classic safe
 
|-
 
|ring64
 
|oscillator
 
|pretty
 
|-
 
|switchbox
 
|oscillator
 
|pretty, flickers
 
|-
 
|
 
|}
 
 
 
==methuselahs==
 
 
 
{| class="wikitable"
 
!name
 
!type
 
!notes
 
|-
 
|acorn
 
|methuselah
 
|expands, kicks out to the right side
 
|-
 
|brx46b
 
|methuselah
 
|very short-lived, doesn't do much
 
|-
 
|bunnies
 
|methuselah
 
|awesome, develops fast without expanding much, then explodes
 
|-
 
|centinal
 
|methuselah
 
|this is a big, expanding, perfectly-symmetrical pattern
 
|-
 
|century
 
|methuselah
 
|very short-lived, hard to do much with this
 
|-
 
|cheptomino
 
|methuselah
 
|very short-lived, relatively simple, but makes a few spaceships
 
|-
 
|dove
 
|methuselah
 
|surprisingly effective, big development in small area
 
|-
 
|eve
 
|methuselah
 
|ugly but effective
 
|-
 
|fred
 
|methuselah
 
|part of fred & wilma, good development in the center before spreading
 
|-
 
|grandpa_13629876
 
|methuselah
 
|takes some time to generate a decent ash field, left corner becomes important eventually
 
|-
 
|grandpa_305230
 
|methuselah
 
|takes some time, again a decent ash field, fades after 600 or so generations
 
|-
 
|grandpa_42100
 
|methuselah
 
|growth really accelerates with time
 
|-
 
|justyna
 
|methuselah
 
|good solid one
 
|-
 
|multum in parvo
 
|methuselah
 
|the worm
 
|-
 
|mustardseed
 
|methuselah
 
|growth increases with time, starts to really spread out
 
|-
 
|piheptomino
 
|methuselah
 
|not huge, not long-growing, but very small, effective for random placement with 8 or 10
 
|-
 
|rabbits
 
|methuselah
 
|interesting that we now have rabbits AND bunnies...
 
|-
 
|roseluck
 
|methuselah
 
|looks like it's going to die out, then gets a second wind, only lasts 400 gens or so, creates some spaceships
 
|-
 
|spaceshipgrower
 
|methuselah
 
|this is a good solid fast-developing pattern that throws out some gliders and is super tiny
 
|-
 
|switchengine
 
|methuselah
 
|solid, fast-growing, gradually-spreading pattern
 
|-
 
|timebomb
 
|methuselah
 
|nice efficient small pattern
 
|-
 
|twoglidermess
 
|methuselah
 
|perfect pattern. tiny, glider, mess, and it starts small and expands solidly with time
 
|-
 
|unidimensionalinfinitegrowth
 
|methuselah
 
|perhaps the simplest methuselah, dimension-wise, just a 1D string of cells... great for creating an ash field
 
|-
 
|wilma
 
|methuselah
 
|part of wilma & fred, square (looks like QR code), solid growth
 
|-
 
|wing
 
|methuselah
 
|very small, very fast-developing, not super effective but can rapidly change anything in its near vicinity
 
|}
 
 
 
==spaceships, guns, rakes==
 
 
 
{| class="wikitable"
 
!name
 
!type
 
!notes
 
|-
 
|backrake2
 
|glider generator (moving - rake)
 
|this is the set of 3 or 5 puffers, one leaves a wake that the others turn into gliders
 
|-
 
|bisectingpuffers
 
|spaceship generator
 
|sends medium spaceships out to the left
 
|-
 
|coespaceship
 
|spaceship
 
|not very big, leaves a little puff of smoke at the back
 
|-
 
|flotilla_14wss
 
|spaceship
 
|fishhook spaceship, great tool for crashes
 
|-
 
|gosper_gun
 
|glider generator (static - gun)
 
|ping pong game that generates gliders
 
|-
 
|heavyweightspaceship
 
|spaceship
 
|there's nothing "heavy" about this one... the light/heavy spaceships are both small and floppy.
 
|-
 
|lightweightspaceship
 
|spaceship
 
|...rename to consolidate
 
|-
 
|middleweightspaceship
 
|spaceship
 
|...rename to consolidate
 
|-
 
|simkin_gun
 
|glider generator (static - gun)
 
|generates gliders up and to the right (might want to rotate 180 to be consistent with other guns)
 
|-
 
|spacebunnies
 
|spaceship generator
 
|similar to bisecting puffer, this makes a puffer ship while doing some methuselah stuff and making gliders
 
|-
 
|tagalong
 
|spaceship
 
|like the wickstretcher without the wick. big, slow-moving, horizontal spaceship
 
|-
 
|x66
 
|spaceship
 
|nice symmetric spaceship moving horizontally
 
|}
 
 
 
==other==
 
 
 
{| class="wikitable"
 
!name
 
!type
 
!notes
 
|-
 
|crabstretcher
 
|?
 
|crab that stretches a long strand of squares behind it
 
|-
 
|block
 
|still life
 
|just a regular ol square
 
|-
 
|cthulhu
 
|still life
 
|not much of note
 
|-
 
|wickstretcher
 
|?
 
|this is the "tagalong" spaceship, except it's weaving a web, and there's a base station catching the web behind it.
 
|}
 

Revision as of 16:14, 4 August 2025

Map pattern: methuselah quadrants

  • divide map into quadrants
  • each quadrant can have one, two, four, eight, or sixteen squares
  • should probably have a way to calculate a "minimum size" - rule of thumb? 15 x 15?