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| Line 1: |
Line 1: |
| =patterns=
| | Map pattern: methuselah quadrants |
| | | * divide map into quadrants |
| ==oscillators==
| | * each quadrant can have one, two, four, eight, or sixteen squares |
| | | * should probably have a way to calculate a "minimum size" - rule of thumb? 15 x 15? |
| {| class="wikitable"
| |
| |-
| |
| !name
| |
| !type
| |
| !notes
| |
| |-
| |
| |70p70
| |
| |oscillator
| |
| |looks like the sun
| |
| |-
| |
| |airforce
| |
| |oscillator
| |
| |like a tiny burloafiermeter, think of it as a "safe"
| |
| |-
| |
| |dinnertable
| |
| |oscillator
| |
| |our favorite old friend
| |
| |-
| |
| |harbor
| |
| |oscillator
| |
| |pretty
| |
| |-
| |
| |koksgalaxy
| |
| |oscillator
| |
| |another pretty
| |
| |-
| |
| |quadrupleburloaferimeter
| |
| |oscillator
| |
| |the classic safe
| |
| |-
| |
| |ring64
| |
| |oscillator
| |
| |pretty
| |
| |-
| |
| |switchbox
| |
| |oscillator
| |
| |pretty, flickers
| |
| |-
| |
| |
| |
| |}
| |
| | |
| ==methuselahs==
| |
| | |
| {| class="wikitable"
| |
| !name
| |
| !type
| |
| !notes
| |
| |-
| |
| |acorn
| |
| |methuselah
| |
| |expands, kicks out to the right side
| |
| |-
| |
| |brx46b
| |
| |methuselah
| |
| |very short-lived, doesn't do much
| |
| |-
| |
| |bunnies
| |
| |methuselah
| |
| |awesome, develops fast without expanding much, then explodes
| |
| |-
| |
| |centinal
| |
| |methuselah
| |
| |this is a big, expanding, perfectly-symmetrical pattern
| |
| |-
| |
| |century
| |
| |methuselah
| |
| |very short-lived, hard to do much with this
| |
| |-
| |
| |cheptomino
| |
| |methuselah
| |
| |very short-lived, relatively simple, but makes a few spaceships
| |
| |-
| |
| |dove
| |
| |methuselah
| |
| |surprisingly effective, big development in small area
| |
| |-
| |
| |eve
| |
| |methuselah
| |
| |ugly but effective
| |
| |-
| |
| |fred
| |
| |methuselah
| |
| |part of fred & wilma, good development in the center before spreading
| |
| |-
| |
| |grandpa_13629876
| |
| |methuselah
| |
| |takes some time to generate a decent ash field, left corner becomes important eventually
| |
| |-
| |
| |grandpa_305230
| |
| |methuselah
| |
| |takes some time, again a decent ash field, fades after 600 or so generations
| |
| |-
| |
| |grandpa_42100
| |
| |methuselah
| |
| |growth really accelerates with time
| |
| |-
| |
| |justyna
| |
| |methuselah
| |
| |good solid one
| |
| |-
| |
| |multum in parvo
| |
| |methuselah
| |
| |the worm
| |
| |-
| |
| |mustardseed
| |
| |methuselah
| |
| |growth increases with time, starts to really spread out
| |
| |-
| |
| |piheptomino
| |
| |methuselah
| |
| |not huge, not long-growing, but very small, effective for random placement with 8 or 10
| |
| |-
| |
| |rabbits
| |
| |methuselah
| |
| |interesting that we now have rabbits AND bunnies...
| |
| |-
| |
| |roseluck
| |
| |methuselah
| |
| |looks like it's going to die out, then gets a second wind, only lasts 400 gens or so, creates some spaceships
| |
| |-
| |
| |spaceshipgrower
| |
| |methuselah
| |
| |this is a good solid fast-developing pattern that throws out some gliders and is super tiny
| |
| |-
| |
| |switchengine
| |
| |methuselah
| |
| |solid, fast-growing, gradually-spreading pattern
| |
| |-
| |
| |timebomb
| |
| |methuselah
| |
| |nice efficient small pattern
| |
| |-
| |
| |twoglidermess
| |
| |methuselah
| |
| |perfect pattern. tiny, glider, mess, and it starts small and expands solidly with time
| |
| |-
| |
| |unidimensionalinfinitegrowth
| |
| |methuselah
| |
| |perhaps the simplest methuselah, dimension-wise, just a 1D string of cells... great for creating an ash field
| |
| |-
| |
| |wilma
| |
| |methuselah
| |
| |part of wilma & fred, square (looks like QR code), solid growth
| |
| |-
| |
| |wing
| |
| |methuselah
| |
| |very small, very fast-developing, not super effective but can rapidly change anything in its near vicinity
| |
| |}
| |
| | |
| ==spaceships, guns, rakes==
| |
| | |
| {| class="wikitable"
| |
| !name
| |
| !type
| |
| !notes
| |
| |-
| |
| |backrake2
| |
| |glider generator (moving - rake)
| |
| |this is the set of 3 or 5 puffers, one leaves a wake that the others turn into gliders
| |
| |-
| |
| |bisectingpuffers
| |
| |spaceship generator
| |
| |sends medium spaceships out to the left
| |
| |-
| |
| |coespaceship
| |
| |spaceship
| |
| |not very big, leaves a little puff of smoke at the back
| |
| |-
| |
| |flotilla_14wss
| |
| |spaceship
| |
| |fishhook spaceship, great tool for crashes
| |
| |-
| |
| |gosper_gun
| |
| |glider generator (static - gun)
| |
| |ping pong game that generates gliders
| |
| |-
| |
| |heavyweightspaceship
| |
| |spaceship
| |
| |there's nothing "heavy" about this one... the light/heavy spaceships are both small and floppy.
| |
| |-
| |
| |lightweightspaceship
| |
| |spaceship
| |
| |...rename to consolidate
| |
| |-
| |
| |middleweightspaceship
| |
| |spaceship
| |
| |...rename to consolidate
| |
| |-
| |
| |simkin_gun
| |
| |glider generator (static - gun)
| |
| |generates gliders up and to the right (might want to rotate 180 to be consistent with other guns)
| |
| |-
| |
| |spacebunnies
| |
| |spaceship generator
| |
| |similar to bisecting puffer, this makes a puffer ship while doing some methuselah stuff and making gliders
| |
| |-
| |
| |tagalong
| |
| |spaceship
| |
| |like the wickstretcher without the wick. big, slow-moving, horizontal spaceship
| |
| |-
| |
| |x66
| |
| |spaceship
| |
| |nice symmetric spaceship moving horizontally
| |
| |}
| |
| | |
| ==other==
| |
| | |
| {| class="wikitable"
| |
| !name
| |
| !type
| |
| !notes
| |
| |-
| |
| |crabstretcher
| |
| |?
| |
| |crab that stretches a long strand of squares behind it
| |
| |-
| |
| |block
| |
| |still life
| |
| |just a regular ol square
| |
| |-
| |
| |cthulhu
| |
| |still life
| |
| |not much of note
| |
| |-
| |
| |wickstretcher
| |
| |?
| |
| |this is the "tagalong" spaceship, except it's weaving a web, and there's a base station catching the web behind it.
| |
| |}
| |