User:Ch4zm/November 2025/Fargo Lore Jam
Fargo Flea Flickers lore jam
Team Overview
The Fargo Flea Flickers did not officially exist in the Hellmouth Cup era, but their legend was born in the shadows of the league, drawing on the long tradition of sports barnstorming.
Barnstorming Brigands: Before joining the league, the Flickers were a traveling troupe of Golly outlaws. They barnstormed across the Midwest in a fleet of beat-up pickup trucks, challenging local collectives to unsanctioned "parking lot matches" and projecting their grid onto the side of grain silos. Their football-inspired "trick plays" were developed in these unregulated games to hustle unsuspecting opponents.
Rainbow Cup
Second Place Ceiling
...
The Consultant's Gambit
(Rainbow/Season 18): During their "Second Place Ceiling" era, a desperate faction within the Flickers secretly hired a legendary Golly consultant, "Mr. Sterling," to break their curse. Mr. Sterling gave them brilliant new patterns that carried them to the Rainbow Cup finals. In the last game, as Fargo was poised to win, the patterns suddenly collapsed. It was revealed that Mr. Sterling was a high-priced contractor for a DECO-owned firm, and the patterns he sold Fargo were designed with a fatal, time-delayed flaw - a form of planned obsolescence that guaranteed they would fail at the most critical moment.
This unprovoked hustle was business as usual for DECO, but Fargo simmered over the incident for years.
Hellmouth II Cup
The Amicus Curse
(HII S2): Entering the Hellmouth II Cup era, Delaware Corporate Shells, repeatedly frustrated by the unpredictable chaos of teams like Fargo, pioneered a new form of corporate warfare. Unable to guarantee dominance on the grid, they decided to weaponize the rulebook itself. They assembled a rapid-response legal team to craft "Amicus Injunctions" - pre-written, hyper-specific legal challenges against unorthodox patterns that could be filed in real-time to disrupt a game from thousands of miles away. Their primary target was Fargo.
The strategy was tested in Hellmouth II/Season 2. The Flickers proved their superiority on the grid by defeating DECO 3-1 in the Division Series. While the loss stung DECO, it played directly into their larger plan. When Fargo reached the Cup Final against the Sacramento Boot Lickers, DECO was waiting. In the deciding Game 6, as Fargo deployed a brilliant "Statue of Liberty" pattern to win the Cup, the injunction was filed. The cosmic arbiters, forced to evaluate DECO's claim of "computationally unsound" play, attached a parasitic "auditor" algorithm to Fargo's pattern. The audit drained its momentum, causing it to decay just before completion and handing the Cup to Sacramento.
(HII S3): Hellmouth II/Season 3 was a bitter repeat. Fargo once again proved their dominance by sweeping DECO 3-0 in the Division Series. They fought their way to the final to face the Baltimore Piano Tuners. In the epic Game 7, as Fargo unleashed their ultimate trick play, a second Amicus Injunction was filed from Wilmington, this time citing a violation of "inter-dimensional acoustic resonance." The now-infamous auditor pattern attached itself to Fargo's formation, and for the second year in a row, the Flickers watched their championship get buried under a mountain of metaphysical paperwork.
Fargo had two pennants but no Cups to show for them. They were twice defeated not by their opponents, but by DECO's legal department. Fargo, frustrated yet again by the seemingly indifferent DECO, channeled their rage into inventing new trick plays that were not only brilliant, but also "lawsuit-proof."